The Wonj, and the RPG it's making
The Wonj is making an RPG, played over the shoulder, on its own engine built from scratch, with no engine or libraries underneath but SDL.
The aim is a living world: people who trade, travel and raise families across generations, a market moved by real trades, and you as one family among many, leading a party through it. That's where it's headed, not what's there today.
What exists so far is the land: hills, cliffs, caves and forests to explore and climb, the first things to find out in it, and a figure to do it with. This devlog follows the build one small step at a time.